libicsneo/communication/message/callback/streamoutput/a2bwavoutput.cpp

234 lines
6.0 KiB
C++

#include "icsneo/communication/message/callback/streamoutput/a2bwavoutput.h"
#include "icsneo/device/tree/rada2b/rada2b.h"
#include "icsneo/icsneocpp.h"
namespace icsneo {
A2BWAVOutput::A2BWAVOutput(
const char* filename,
const ChannelMap& channelMap,
PCMType bitDepth,
size_t numWAVChannels,
uint32_t sampleRate
)
: StreamOutput(filename), wavSampleRate(sampleRate), numChannelsWAV(numWAVChannels), chMap(channelMap) {
switch(bitDepth) {
case PCMType::L16:
bytesPerSampleWAV = 2;
break;
case PCMType::L24:
bytesPerSampleWAV = 3;
break;
case PCMType::L32:
bytesPerSampleWAV = 4;
break;
}
if(initialize()) {
initialized = true;
}
}
A2BWAVOutput::A2BWAVOutput(
std::ostream& os,
const ChannelMap& channelMap,
PCMType bitDepth,
size_t numWAVChannels,
uint32_t sampleRate
)
: StreamOutput(os), wavSampleRate(sampleRate), numChannelsWAV(numWAVChannels), chMap(channelMap) {
switch(bitDepth) {
case PCMType::L16:
bytesPerSampleWAV = 2;
break;
case PCMType::L24:
bytesPerSampleWAV = 3;
break;
case PCMType::L32:
bytesPerSampleWAV = 4;
break;
}
if(initialize()) {
initialized = true;
}
}
A2BWAVOutput::~A2BWAVOutput() {
if(!closed) {
close();
}
}
bool A2BWAVOutput::initialize() {
static constexpr size_t maxWAVChannels = 256;
if(numChannelsWAV > maxWAVChannels) {
return false;
}
maxMessageChannel = 0;
// Check if the inputted channel map has invalid mappings and compute maxMessageChannel
for(auto [wavChannel, messageChannel] : chMap) {
maxMessageChannel = std::max<size_t>(maxMessageChannel, messageChannel);
if(wavChannel >= numChannelsWAV) {
return false;
}
}
WAVHeader header = WAVHeader(
static_cast<uint16_t>(chMap.size()),
wavSampleRate,
static_cast<uint16_t>(bytesPerSampleWAV * 8)
);
if(!stream->write(reinterpret_cast<const char*>(&header), sizeof(WAVHeader))) {
return false;
}
streamStartPos = static_cast<uint32_t>(stream->tellp());
wavBuffer = std::vector<uint8_t>(wavBufferSize, 0);
wavBufferOffset = 0;
return true;
}
bool A2BWAVOutput::callIfMatch(const std::shared_ptr<Message>& message) const {
if(!initialized) {
return false;
}
if(closed) {
return false;
}
if(message->type != Message::Type::Frame) {
return false;
}
const auto& frameMsg = std::dynamic_pointer_cast<Frame>(message);
if(!frameMsg) {
return false;
}
if(frameMsg->network.getType() != Network::Type::A2B)
return false;
const auto& a2bMsg = std::dynamic_pointer_cast<A2BMessage>(frameMsg);
if(!a2bMsg) {
return false;
}
size_t frameSize = a2bMsg->getFrameSize();
size_t wavFrameSize = numChannelsWAV * bytesPerSampleWAV;
size_t bytesPerChannel = static_cast<size_t>(a2bMsg->getBytesPerChannel());
size_t numMessageChannels = 2 * a2bMsg->numChannels;
size_t numFrames = a2bMsg->getNumFrames();
const uint8_t* audioBuffer = a2bMsg->data.data();
if(maxMessageChannel >= numMessageChannels) {
// The max message channel in our channel map is larger than the number of channels in this message
// this is likely due to the user inputting incorrect settings
return false;
}
for(size_t frame = 0; frame < numFrames; frame++) {
// Check to see if we can read another frame in wavBuffer, otherwise write and clear the buffer
if(wavBufferOffset + wavFrameSize >= wavBufferSize) {
if(!writeCurrentBuffer()) {
return false;
}
}
for(size_t wavChannel = 0; wavChannel < numChannelsWAV; wavChannel++) {
if(auto iter = chMap.find(static_cast<uint8_t>(wavChannel)); iter != chMap.end()) {
auto messageChannel = iter->second;
size_t messageChannelOffset = messageChannel * bytesPerChannel + frameSize* frame;
// Samples in the WAV are little endian signed integers
// Samples in the message channels are little endian signed integers that are
// most significant bit aligned
if(a2bMsg->channelSize16) {
// In this case, the channel size will be less than or equal to the sample we are writing
// so we zero out any of the least significant bytes which won't be occupied by a sample byte
for(size_t zeroByte = 0; zeroByte < bytesPerSampleWAV - bytesPerChannel; zeroByte++) {
wavBuffer[wavBufferOffset++] = 0;
}
// Write the channel data in the most signifant bytes of the wav sample, this effectively
// writes a sample which is scaled up.
for(size_t channelByte = 0; channelByte < bytesPerChannel; channelByte++) {
wavBuffer[wavBufferOffset++] = audioBuffer[messageChannelOffset + channelByte];
}
} else {
// In this case, the channel size will be greater than or equal to the sample we are reading
// Align the wav sample with the most significant bytes of the channel
size_t channelByte = messageChannelOffset + (bytesPerChannel - bytesPerSampleWAV);
// Read the most significant bytes of the channel into the wavBuffer
for(size_t sampleByte = 0; sampleByte < bytesPerSampleWAV; sampleByte++, channelByte++) {
wavBuffer[wavBufferOffset++] = audioBuffer[channelByte];
}
}
} else {
// If this channel wasn't specified in the channel map, set a zero sample
for(
size_t sampleByte = 0;
sampleByte < bytesPerSampleWAV;
sampleByte++
) {
wavBuffer[wavBufferOffset++] = 0;
}
}
}
}
return true;
}
void A2BWAVOutput::close() const {
if(closed) {
return;
}
if(!initialized) {
return;
}
// Write any left over data in the buffer
if(wavBufferOffset > 0) {
writeCurrentBuffer();
}
// Seek back in the output stream and write the WAV chunk sizes
uint32_t streamEndPos = static_cast<uint32_t>(stream->tellp());
uint32_t subChunk2Size = streamEndPos - streamStartPos;
uint32_t chunkSize = streamEndPos - 8;
stream->seekp(streamStartPos - 4);
stream->write(reinterpret_cast<const char*>(&subChunk2Size), 4);
stream->seekp(4, std::ios::beg);
stream->write(reinterpret_cast<const char*>(&chunkSize), 4);
closed = true;
}
bool A2BWAVOutput::writeCurrentBuffer() const {
if(!stream->write(reinterpret_cast<const char*>(wavBuffer.data()), wavBufferOffset)) {
return false;
}
wavBufferOffset = 0;
return true;
}
}