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Added more mutexes in eventmanager, fixed exiting destruction bug
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@@ -11,7 +11,7 @@ class EventManagerTest : public ::testing::Test {
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protected:
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// Start with a clean instance of eventmanager for every test
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void SetUp() override {
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EventManager::ResetInstance();
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EventManager::GetInstance().ResetInstance();
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}
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};
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