MSVC: Fix build warnings

This commit is contained in:
Paul Hollinsky
2021-05-05 12:51:52 -04:00
parent f752924a36
commit 9ba7320fd3
2 changed files with 16 additions and 16 deletions
+13 -13
View File
@@ -45,12 +45,12 @@ bool FlexRay::Controller::configure(std::chrono::milliseconds timeout) {
};
auto statusPair = getCurrentPOCStatus(timeout);
const auto& status = statusPair.second;
const auto& pocStatus = statusPair.second;
if(!statusPair.first)
return false;
updateTimeout();
if(status != POCStatus::Config) {
if(pocStatus != POCStatus::Config) {
if(!enterConfig(timeout))
return false;
updateTimeout();
@@ -279,12 +279,12 @@ bool FlexRay::Controller::configure(std::chrono::milliseconds timeout) {
updateTimeout();
}
uint16_t dataPointer = (totalBuffers + 1) * 4;
for(auto i = 0; i < totalBuffers; i++) {
uint16_t dataPointer = static_cast<uint16_t>((totalBuffers + 1) * 4);
for(uint16_t i = 0; i < totalBuffers; i++) {
MessageBuffer& buf = *(i < (int)staticTx.size() ? staticTx[i] : dynamicTx[i - staticTx.size()]);
if(buf.frameID == 0)
buf.frameID = i | (1 << 10);
buf.frameID = static_cast<uint16_t>(i | (1 << 10));
uint32_t hs1 = (
(buf.frameID) |
@@ -354,19 +354,19 @@ bool FlexRay::Controller::getReady(std::chrono::milliseconds timeout) {
updateTimeout();
auto statusPair = getCurrentPOCStatus(timeout);
const auto& status = statusPair.second;
const auto& pocStatus = statusPair.second;
if(!statusPair.first)
return false;
updateTimeout();
if(status == POCStatus::Ready && !configDirty) {
if(pocStatus == POCStatus::Ready && !configDirty) {
// Already in the desired state
if(allowColdstart && !setCurrentPOCCommand(FlexRay::POCCommand::AllowColdstart, true, timeout))
return false;
return true;
}
if(status != POCStatus::Config) {
if(pocStatus != POCStatus::Config) {
// Must enter config before continuing
if(!enterConfig(timeout))
return false;
@@ -523,15 +523,15 @@ bool FlexRay::Controller::enterConfig(std::chrono::milliseconds timeout) {
};
auto statusPair = getCurrentPOCStatus(timeout);
const auto& status = statusPair.second;
const auto& pocStatus = statusPair.second;
if(!statusPair.first)
return false;
updateTimeout();
if(status != FlexRay::POCStatus::Ready &&
status != FlexRay::POCStatus::Config &&
status != FlexRay::POCStatus::DefaultConfig &&
status != FlexRay::POCStatus::Halt) {
if(pocStatus != FlexRay::POCStatus::Ready &&
pocStatus != FlexRay::POCStatus::Config &&
pocStatus != FlexRay::POCStatus::DefaultConfig &&
pocStatus != FlexRay::POCStatus::Halt) {
if(!setCurrentPOCCommand(FlexRay::POCCommand::Freeze, true, timeout))
return false;
updateTimeout();