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Refactor for a central include directory
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#ifndef __VCP_WINDOWS_H_
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#define __VCP_WINDOWS_H_
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#include <vector>
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#include <string>
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#include <thread>
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#include <atomic>
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#include <chrono>
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#include <Windows.h>
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#include "icsneo/device/neodevice.h"
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#include "icsneo/communication/icommunication.h"
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namespace icsneo {
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// Virtual COM Port Communication
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class VCP : public ICommunication {
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public:
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static std::vector<neodevice_t> FindByProduct(int product, wchar_t* driverName);
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static bool IsHandleValid(neodevice_handle_t handle);
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typedef void(*fn_boolCallback)(bool success);
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VCP(neodevice_t& forDevice) : device(forDevice) {
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overlappedRead.hEvent = INVALID_HANDLE_VALUE;
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overlappedWrite.hEvent = INVALID_HANDLE_VALUE;
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overlappedWait.hEvent = INVALID_HANDLE_VALUE;
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}
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~VCP() { close(); }
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bool open() { return open(false); }
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void openAsync(fn_boolCallback callback);
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bool close();
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bool isOpen() { return handle != INVALID_HANDLE_VALUE; }
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private:
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bool open(bool fromAsync);
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bool opening = false;
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neodevice_t& device;
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HANDLE handle = INVALID_HANDLE_VALUE;
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OVERLAPPED overlappedRead = {};
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OVERLAPPED overlappedWrite = {};
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OVERLAPPED overlappedWait = {};
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std::vector<std::shared_ptr<std::thread>> threads;
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void readTask();
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void writeTask();
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};
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}
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#endif
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