A2B: Add initial WAV streaming support

This commit is contained in:
Yasser Yassine
2022-10-19 18:44:05 -04:00
parent 7f22286838
commit 7b2544864b
21 changed files with 461 additions and 61 deletions
+27
View File
@@ -0,0 +1,27 @@
cmake_minimum_required(VERSION 3.2)
project(libicsneocpp-a2b VERSION 0.2.0)
set(CMAKE_CXX_STANDARD_REQUIRED 11)
include(GNUInstallDirs)
# Add an include directory like so if desired
#include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)
# Enable Warnings
if(MSVC)
# Force to always compile with W4
if(CMAKE_CXX_FLAGS MATCHES "/W[0-4]")
string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
endif()
else() #if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-switch -Wno-unknown-pragmas")
endif()
# Add libicsneo, usually a git submodule within your project works well
#add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../third-party/libicsneo ${CMAKE_CURRENT_BINARY_DIR}/third-party/libicsneo)
add_executable(libicsneocpp-a2b src/a2b.cpp)
target_link_libraries(libicsneocpp-a2b icsneocpp)