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Docs: Refactor
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# libicsneo
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### The Intrepid Control Systems Open Source Cross-Platform Device Communication API
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An open source solution to integrate Intrepid Control Systems vehicle networking hardware with your application.
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libicsneo is the [Intrepid Control Systems](https://intrepidcs.com/) device
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communication library. Installation and usage documentation can be found within
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each of the respective APIs.
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[Read the Full Documentation](https://libicsneo.readthedocs.io/)
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## Documentation
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## Getting Started
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There are two major ways to write a new application using libicsneo. You can use the C++ interface, which will be compiled with your project and statically linked, or you can use the C interface, which can be either statically or dynamically linked.
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### Integration with CMake (Static Linking)
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Integrating the library with your current CMake project is extremely easy.
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1. Checkout the library (or add as a submodule) into a subdirectory of your project.
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2. Within your `CMakeLists.txt` you can add the line `add_subdirectory("third-party/libicsneo")` to bring in the libicsneo targets. Replace `third-party` with any subdirectory you choose.
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3. The libicsneo library include paths should automatically be added to your include path.
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4. Link the library with your target by adding `target_link_libraries(libicsneocpp-example icsneocpp)` after your target, substituting `libicsneocpp-example` with your target application.
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- [C++](https://libicsneo.readthedocs.io/en/latest/icsneocpp/)
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- [Python](https://libicsneo.readthedocs.io/en/latest/icsneopy/)
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- [C](https://libicsneo.readthedocs.io/en/latest/icsneoc/)
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You can now include either the C++ API with `#include <icsneo/icsneocpp.h>` or the C API with `#include <icsneo/icsneoc.h>`
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## Hardware Support
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### DLL / SO / DYLIB Releases (Dynamic Linking)
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It is also possible to use the precompiled binaries with runtime linking. It is not recommended or supported to attempt to use the C++ interface with dynamic linking due to the complexities of C++ compilers.
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1. Add this repository's `/include` to your include path
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2. Add `#define ICSNEOC_DYNAMICLOAD` to the top of your source file
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2. Add `#import <icsneo/icsneoc.h>` below that line
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3. Call `icsneo_init();` to import the library before using any other libicsneo functions.
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4. Use the library as normal.
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5. Call `icsneo_close();` to unload the library.
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- EtherBADGE
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- neoVI Connect
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- neoVI FIRE
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- neoVI FIRE 2
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- neoVI FIRE 3
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- neoVI ION
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- neoVI PLASMA
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- neoVI RED 2
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- RAD-A2B
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- RAD-Comet 2
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- RAD-Comet 3
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- RAD-Galaxy
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- RAD-Gigastar
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- RAD-Gigastar 2
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- RAD-Moon 2
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- RAD-Moon 3
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- RAD-Moon T1S
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- RAD-Pluto
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- RAD-Star 2
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- RAD-SuperMoon
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- RADComet
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- ValueCAN 3
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- ValueCAN 4
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## Usage
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### Using the C++ API
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The C++ API is designed to be modern and easy to use. All library functions and classes are in the namespace `icsneo`. Most applications will start by calling `icsneo::FindAllDevices()`. This will return an `std::vector` of `std::shared_ptr<icsneo::Device>` objects. You will want to keep a copy of the `shared_ptr` to any devices you want to use, as allowing it to go out of scope will automatically close the device and free all memory associated with it.
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## License
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Any time you get bus traffic from the API, you will receive it as an `std::shared_ptr<icsneo::Message>`. The message will be valid as long as the `shared_ptr` stays in scope. Checking the type of the message allows you to cast it accordingly and access extra data for certain protocols. For instance, casting an `icsneo::Message` to an `icsneo::CANMessage` allows you to access the arbitration ID.
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A barebones example is provided. For a more complete example, check the included `examples`.
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``` c++
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std::vector<std::shared_ptr<icsneo::Device>> devices = icsneo::FindAllDevices();
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std::cout << devices.size() << " found!" << std::endl;
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for(auto& device : devices)
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std::cout << "Found " << device->describe() << std::endl; // "Found neoVI FIRE 2 CY2345"
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std::shared_ptr<icsneo::Device> myDevice = devices[0];
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if(!myDevice->open()) // Device tried and failed to open, print the last error
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std::cout << icsneo::GetLastError() << std::endl;
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myDevice->goOnline(); // Start receiving messages
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myDevice->enableMessagePolling(); // Allow the use of myDevice->getMessages() later
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// Alternatively, assign a callback for new messages
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std::this_thread::wait_for(std::chrono::seconds(5));
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std::vector<std::shared_ptr<icsneo::Message>> messages = myDevice->getMessages();
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std::cout << "We got " << messages.size() << " messages!" << std::endl;
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for(auto& msg : messages) {
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switch(msg->network.getType()) {
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case icsneo::Network::Type::CAN:
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case icsneo::Network::Type::SWCAN:
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case icsneo::Network::Type::LSFTCAN: {
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// A message of type CAN is guaranteed to be a CANMessage, so we can static cast safely
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auto canmsg = std::static_pointer_cast<icsneo::CANMessage>(msg);
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// canmsg->arbid is valid here
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// canmsg->data is an std::vector<uint8_t>, you can check .size() for the DLC of the message
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// canmsg->timestamp is the time recorded by the hardware in nanoseconds since (1/1/2007 12:00:00 GMT)
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}
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default:
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// Handle others
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}
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}
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myDevice->close();
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```
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### Using the C API
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The C API is designed to be a robust and fault tolerant interface which allows easy integration with other languages as well as existing C applications. When calling `icsneo_findAllDevices()` you will provide a buffer of `neodevice_t` structures, which will be written with the found devices. These `neodevice_t` structures can be uses to interface with the API from then on. Once you call `icsneo_close()` with a device, that device and all associated memory will be freed. You will need to run `icsneo_findAllDevices()` again to reconnect.
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Messages are passed in the form of `neomessage_t` structures when calling `icsneo_getMessages()`. These structures contain a `uint8_t*` to the payload data, and this pointer will be valid until the next call to `icsneo_getMessages()` or the device is closed.
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A barebones example is provided. For a more complete example, check the included `examples`.
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``` c
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size_t deviceCount = 10; // Pre-set to the size of your buffer before the icsneo_findAllDevices() call
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neodevice_t devices[10];
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icsneo_findAllDevices(devices, &deviceCount);
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printf("We found %ull devices\n", deviceCount);
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for(size_t i = 0; i < deviceCount; i++) {
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neodevice_t* myDevice = &devices[i];
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char desc[ICSNEO_DEVICETYPE_LONGEST_DESCRIPTION];
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size_t sz = ICSNEO_DEVICETYPE_LONGEST_DESCRIPTION;
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icsneo_describeDevice(myDevice, desc, &sz);
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printf("Found %s\n", desc); // "Found neoVI FIRE 2 CY2345"
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}
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neodevice_t* myDevice = &devices[0];
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if(!icsneo_openDevice(myDevice)) {
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neoevent_t error;
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if(icsneo_getLastError(&error))
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printf("Error! %s\n", error.description);
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}
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icsneo_goOnline(myDevice); // Start receiving messages
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icsneo_enableMessagePolling(myDevice); // Allow the use of icsneo_getMessages() later
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sleep(5);
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neomessage_t messages[50];
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size_t messageCount = 50;
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icsneo_getMessages(myDevice, messages, &messageCount, 0 /* non-blocking */);
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printf("We got %ull messages!\n", messageCount);
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for(size_t i = 0; i < messageCount; i++) {
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if(messages[i].type == ICSNEO_NETWORK_TYPE_CAN) {
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// A message of type CAN should be interperated a neomessage_can_t, so we can cast safely
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neomessage_can_t* canmsg = (neomessage_can_t*)&messages[i];
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// canmsg->arbid is valid here
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// canmsg->data is an uint8_t*, you can check canmsg->length for the length of the payload
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// canmsg->timestamp is the time recorded by the hardware in nanoseconds since (1/1/2007 12:00:00 GMT)
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}
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}
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icsneo_closeDevice(myDevice);
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```
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### Debugging
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To enable debug printing set the `LIBICSNEO_PRINT_EVENTS` environmental variable to the desired `APIEvent::Severity` level, all `Event`s greater than or equal to that level will be printed to stderr. For example, to print all warnings and errors: `LIBICSNEO_PRINT_EVENTS=32`.
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## Building from Source
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### FTD3XX
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Some devices require FTD3XX for USB communication so the [FTDI D3XX library](https://ftdichip.com/drivers/d3xx-drivers/) will be automatically downloaded and included. If you would like to use a system copy of D3XX instead you can set `FTD3XX_ROOT` to the path containing `f3d3xx.h` (`-DFTD3XX_ROOT=<path to directory containing ftd3xx.h>`).
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### Windows
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- Open a terminal and install the following:
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```
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winget install Microsoft.VisualStudio.2022.Community
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winget install Kitware.CMake
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winget install Git.Git
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winget install Ninja-build.Ninja
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```
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- Reboot so cmake is in the system path
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- Open a developer Powershell for VS2022 and run the following:
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```
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git clone https://github.com/intrepidcs/libicsneo
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cd libicsneo
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cmake -S . -B build -G "Ninja"
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cmake --build build
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# All dlls and libs are now inside the build directory
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```
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Building will require MSVC 2017 version 15.7 or newer and CMake to be installed.
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### macOS
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Getting the dependencies is easiest with the Homebrew package manager. You will also need XCode installed. You can then install CMake, an up-to-date version of GCC or Clang, and `libusb-1.0`.
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### Linux
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#### General Dependencies
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- CMake 3.12 or above
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- GCC 7 or above
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- `libusb-1.0-0-dev`
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- `libpcap0.8-dev`
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- `build-essential` is recommended
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#### Fedora
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```
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dnf install git @development-tools gcc-c++ libpcap-devel libusb1-devel cmake
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```
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#### Debian/Ubuntu
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```
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apt install git build-essential libpcap0.8-dev libusb-1.0-0-dev cmake
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```
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#### Building
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```
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git clone https://github.com/intrepidcs/libicsneo
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cd libicsneo
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cmake -S . -B build
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cmake --build build
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# Optional: Install globally:
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cp *.so /usr/local/lib/
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```
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#### udev
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If you'd like to be able to run programs that use this library without being root, consider using the included udev rules:
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```
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cp 99-intrepidcs.rules /etc/udev/rules.d/
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udevadm control --reload-rules && udevadm trigger
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```
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libicsneo is licensed as BSD-3 with an extra clause, see [LICENSE](LICENSE)
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for more details.
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