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LIN: Network support
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#ifndef __LINMESSAGE_H_
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#define __LINMESSAGE_H_
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#ifdef __cplusplus
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#include "icsneo/communication/message/message.h"
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#include "icsneo/communication/network.h"
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#include <vector>
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namespace icsneo {
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struct LINErrorFlags {
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bool ErrRxBreakOnly = false;
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bool ErrRxBreakSyncOnly = false;
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bool ErrTxRxMismatch = false;
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bool ErrRxBreakNotZero = false;
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bool ErrRxBreakTooShort = false;
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bool ErrRxSyncNot55 = false;
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bool ErrRxDataLenOver8 = false;
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bool ErrFrameSync = false;
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bool ErrFrameMessageID = false;
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bool ErrFrameResponderData = false;
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bool ErrChecksumMatch = false;
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};
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struct LINStatusFlags {
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bool TxChecksumEnhanced = false;
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bool TxCommander = false;
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bool TxResponder = false;
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bool TxAborted = false;
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bool UpdateResponderOnce = false;
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bool HasUpdatedResponderOnce = false;
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bool BusRecovered = false;
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bool BreakOnly = false;
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};
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class LINMessage : public Frame {
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public:
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static void calcChecksum(LINMessage& message);
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enum class Type {
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NOT_SET,
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LIN_COMMANDER_MSG,
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LIN_HEADER_ONLY,
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LIN_BREAK_ONLY,
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LIN_SYNC_ONLY,
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LIN_UPDATE_RESPONDER,
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LIN_ERROR
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};
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uint8_t ID = 0;
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uint8_t protectedID = 0;
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uint8_t checksum = 0;
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LINMessage::Type type = Type::NOT_SET;
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bool isEnhancedChecksum = false;
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bool isLINStd2x = true;
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LINErrorFlags errFlags;
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LINStatusFlags statusFlags;
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};
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}
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#endif // __cplusplus
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#endif
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