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Remove unused parameters
These can cause warnings (which we treat as errors) on MSVC
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@@ -19,10 +19,10 @@ public:
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virtual const char* getName() const = 0;
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// Return false to block opening
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virtual bool onDeviceOpen(Device::OpenFlags flags, const Device::OpenStatusHandler& handler) { return true; }
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virtual bool onDeviceOpen(Device::OpenFlags, const Device::OpenStatusHandler&) { return true; }
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// Return true to indicate that communication should now be back
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virtual bool onDeviceCommunicationDead(Device::OpenFlags flags, const Device::OpenStatusHandler& handler) { return false; }
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virtual bool onDeviceCommunicationDead(Device::OpenFlags, const Device::OpenStatusHandler&) { return false; }
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virtual void onGoOnline() {}
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virtual void onGoOffline() {}
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